#!/bin/bash

# Convenience script to rebuild the gdio crate and start the Godot editor using
# the newly rebuilt version.

if [ -z "$GD_EDITOR" ]; then
    echo 'GD_EDITOR unset, set it to the path of the Godot editor binary'
    exit 1
fi

CD_PATH=$(dirname $(dirname $(realpath $0)))

set -e -x

pushd $CD_PATH/gdio/
cargo build
popd

$GD_EDITOR -w --resolution 1920x1080 $CD_PATH/game/project.godot
